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Submission to Bigmode Game Jam 2023
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Pierrot à la Mode
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Devlog
log 8 - Pierrot á la Mode Official Release and V1.1 Update Changelog
July 19, 2024
by
enzi
Hello! It’s been a while since I’ve updated this page, so to celebrate National Ice Cream Day this year I decided to give it a refresh. I’ve patched and updated a lot of the code in this game, i...
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log 7 - build progress timeline
December 19, 2023
by
enzi
I thought it would be fun to share some of the screenshots I took of my project file during the time I was working on it - so here they are! (Note: these are screenshots from my 4k monitor, so they mi...
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log 6 - The Last Portraits and the Final Day
December 13, 2023
by
enzi
And that's it! With the addition of the annoyed customer portraits (as portrayed by my younger sister!) and the associated sprites, Pierrot à la Mode is now complete! I didn't get to implement everyt...
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log 5 - Day 13 & Bosley the Clown
December 12, 2023
by
enzi
This is the second-to-last update for this project! Mason and I were finally able to get together to photograph his clownsona, Bosley the Clown. This wraps up almost all of the assets needed for the g...
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log 4 - Day 9 & Level 3
December 07, 2023
by
enzi
The main story of the game is completed! You can now play the game beginning to end - and there are slightly different endings depending on how well you do during the conveyor belt levels. I've been m...
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log 3 - Day 8 & Cashier Clown
December 06, 2023
by
enzi
And Day 8 of the jam ends with the first full set of clown portraits - featuring Be Nielson as the Cashier Clown! Level 2's closing cutscene has been finished, and it looks great with the new Cashier...
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log 2 - Day 7 & the New Guy
December 05, 2023
by
enzi
And we're back. Today's update brings the introduction of the New Guy: a friend of mine named Mason McIntosh. I only have his un-clowned portrait as of now, but clown pics are on the way. Also, the se...
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log 1 - Day 3 & First Portraits
November 30, 2023
by
enzi
Okay! Day 3 has concluded for me, and it brings with it a series of updates: - The opening cutscene is rigged up, only needs portraits and character sprites. This includes the establishing shots, open...
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log 0 - Jam Announcement & Day 2 Progress
November 29, 2023
by
enzi
Hello! Welcome to Pierrot à la Mode ! This project is being built for the 2023 Big Mode Game Jam using GB Studio . It serves as a "spiritual prequel" to my on-going project, Gas Station Story , as it...
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